Effect
特效:阴影与模糊。
type Effect = ShadowEffect | BlurEffect | LiquidGlassEffect | MotionBlurEffect;
ShadowEffect
阴影。
interface ShadowEffect {
readonly type: 'DROP_SHADOW' | 'INNER_SHADOW'
readonly color: RGBA
readonly offset: Vector
readonly spread: number
readonly radius: number
readonly isVisible: boolean
readonly blendMode: BlendMode
}
type:阴影类型,取值为DROP_SHADOW外阴影,或INNER_SHADOW内阴影。color:阴影颜色。offset:阴影的位置。spread:扩张度。radius:弧度。isVisible:是否可见。blendMode:混合模式,具体可查看类型BlendMode。
BlurEffect
模糊。
interface BlurEffect {
readonly type: 'LAYER_BLUR' | 'BACKGROUND_BLUR'
readonly radius: number
readonly isVisible: boolean
readonly blendMode: BlendMode
readonly gradient: PluginGradientEffect
}
interface PluginGradientEffect {
readonly mode: 'EVEN' | 'PROGRESSIVE';
readonly gradientStops?: ReadonlyArray<PluginGradientStopItem>;
readonly gradientHandlePositions?: [Point, Point];
readonly transform?: Transform;
}
interface PluginGradientStopItem {
readonly position: number;
readonly value: number;
}
interface Point {
readonly x: number;
readonly y: number;
}
type:模糊类型,取值为LAYER_BLUR高斯模糊,或BACKGROUND_BLUR背景模糊。radius:圆角。isVisible:是否可见。blendMode:混合模式,具体可查看类型BlendModegradient:渐变模糊。mode:渐变模式,取值为EVEN均匀模糊,或PROGRESSIVE渐进模糊。gradientStops:渐变点和对应的值。gradientHandlePositions:渐变位置。transform:变换,具体可查看类型 Transform。
LiquidGlassEffect
液态玻璃。
interface LiquidGlassEffect {
readonly type: 'LIQUID_GLASS';
readonly depth: number;
readonly dispersion: number;
readonly refraction: number;
readonly lightIntensity: number;
readonly lightAngle: number;
readonly isVisible: boolean;
readonly radius: number;
readonly blendMode: BlendMode;
}
type:类型,取值为LIQUID_GLASS液态玻璃。depth:深度。dispersion:色散。refraction:折射。lightIntensity:强度 光强。lightAngle:角度 光角度。isVisible:是否可见。blendMode:混合模式,具体可查看类型BlendMode
MotionBlurEffect
动感模糊。
interface MotionBlurEffect {
readonly isVisible: boolean;
readonly radius: number;
readonly angle: number;
readonly blendMode: BlendMode;
}
isVisible:是否可见。radius:模糊半径。angle:角度。blendMode:混合模式,具体可查看类型BlendMode